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Half of Cyberpunk 2 quest team are former modders, CD Projekt Red reveals
Image: Wikipedia
Gaming & Esports

Half of Cyberpunk 2 quest team are former modders, CD Projekt Red reveals

WireByte Staff · October 23, 2026

CD Projekt Red associate director Pawel Sasko stated that approximately half of the Cyberpunk 2 quest design team consists of former community modders. This hiring strategy, revealed during an October 21, 2026, REDstream, underscores the studio's reliance on community creativity. The announcement coincided with the introduction of cross-platform support for Cyberpunk 2077 on PlayStation 5, Nintendo Switch 2, and Xbox Series X|S, aiming to sustain the game's longevity through active modder collaboration.

Key points

  • Pawel Sasko, associate game director at CD Projekt Red, disclosed that roughly 50% of the staff designing quests for Cyberpunk 2 are former modders from the original game's community.
  • The revelation occurred during a REDstream broadcast on October 21, 2026, where developers discussed ongoing updates for Cyberpunk 2077 and the development of its sequel.
  • CD Projekt Red simultaneously announced cross-platform support for Cyberpunk 2077, enabling play across PlayStation 5, Nintendo Switch 2, and Xbox Series X|S consoles.
  • The studio attributes the continued vitality of the original title to its modding community, with Sasko noting that modders' creativity helps keep the game alive and relevant.
  • The hiring of experienced modders for the sequel aims to integrate community-driven customization insights directly into the core narrative and objective design of Cyberpunk 2.
  • This strategic move highlights a growing industry trend where studios formalize community contributions by recruiting dedicated fan developers into permanent internal roles.

CD Projekt Red has revealed that a significant portion of its development team for the upcoming Cyberpunk 2 is composed of former community modders. During a REDstream event on October 21, 2026, associate game director Pawel Sasko stated that approximately half of the quest design team consists of individuals who previously created modifications for the original Cyberpunk 2077. This hiring strategy reflects the studio's commitment to leveraging the creativity and technical expertise of its most dedicated fans to shape the sequel's narrative and gameplay structure.

The announcement coincided with the introduction of cross-platform support for the original Cyberpunk 2077, extending compatibility to PlayStation 5, Nintendo Switch 2, and Xbox Series X|S consoles. Sasko explained that these updates are designed to keep the game fresh and actively support the modding ecosystem. He noted that the studio frequently observes the work of community modders, citing their creativity as a primary factor in maintaining the title's longevity and player engagement.

By integrating former modders into the core development team, CD Projekt Red aims to bridge the gap between community expectations and studio vision. This approach ensures that the customization features and design philosophies popular among fans are directly informed by those who pioneered them. The move underscores the increasing importance of community-driven development in the modern gaming industry, where fan contributions are no longer peripheral but central to the evolution of major franchises.

Sources

  • ign.com
WireByte Staff — Editorial Team

The WireByte editorial team synthesises technology news from multiple primary sources, verifies the facts, and links every source. Articles are produced with AI assistance and reviewed under our editorial policy.

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